For example, let's say I wanted to make every demon on E1M1 or MAP01 invisible. The script itself would probably look like this:
Code: Select all
script 1 (void)
{
if (CheckFlag(0, "ISMONSTER") == TRUE)
{
SetActorProperty(0, APROP_RenderStyle, STYLE_None);
}
}
SetActivator doesn't work without a preset TID, and that's not what I'm going for.