For some reason whenever I use error_fatal or there's errors in my code when trying to start up, the console doesn't appear. It's instead a shrunken window with the main game frame still there, obstructing everything else.
Tried it with no mods, so it's easily replicable. Just type 'error_fatal <message>' in console.
[4.10] "Execution could not continue" does not show the console
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Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
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Re: [4.10] "Execution could not continue" does not show the console
Not quite that easily replicable...Major Cooke wrote: ↑Thu Dec 08, 2022 10:54 am Tried it with no mods, so it's easily replicable. Just type 'error_fatal <message>' in console.

Are you using OpenGL or Vulkan?
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Re: [4.10] "Execution could not continue" does not show the console
This should go to "Technical issues". Maybe there's some component intefering with the DWM that blocks a window updata after resizing.
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Re: [4.10] "Execution could not continue" does not show the console
I think I've had something like that show up when an error happens before gzdoom is "fully launched". But this has been a thing for years now, and I just assumed it's an inevitable thing.
Edit: Can probably reproduce it more easily by launching with the command line gzdoom +error_fatal message.
Edit: Can probably reproduce it more easily by launching with the command line gzdoom +error_fatal message.
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Re: [4.10] "Execution could not continue" does not show the console
Still does not reproduce for me.
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Re: [4.10] "Execution could not continue" does not show the console
This only recently started for me as well.
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Re: [4.10] "Execution could not continue" does not show the console
Oh wait, I checked the image, it's not the same issue. Sorry.
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Re: [4.10] "Execution could not continue" does not show the console
I'm having the same issue. I don't know how recent it is because I actually tried running Heretic for the first time in years recently. I don't have STR because it just happens all the time for me.
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Re: [4.10] "Execution could not continue" does not show the console
It's very annoying to deal with but apparently, you can still select text and copy/paste it into a text document...
This is still very much inconvenient.
This is still very much inconvenient.
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Re: [4.10] "Execution could not continue" does not show the console
FYI, if I understand correctly that this is caused by the Heretic's startup screen, running gzdoom with the -nostartup parameter should fix that. Or rather, work around that.Major Cooke wrote: ↑Thu Dec 29, 2022 1:59 pm It's very annoying to deal with but apparently, you can still select text and copy/paste it into a text document...
This is still very much inconvenient.