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2>C:\Games\doom 2\GZSource\src\common\scripting\core\maps.cpp(165,23): warning C4244: 'argument': conversion from 'double' to 'VT', possible loss of data
2> with
2> [
2> VT=float
2> ]
2>C:\Games\doom 2\GZSource\src\common\scripting\core\maps.cpp(470): message : see reference to function template instantiation 'void MapInsert<FMap_I32_F32>(M *,unsigned int,double)' being compiled
2> with
2> [
2> M=FMap_I32_F32
2> ]
2>C:\Games\doom 2\GZSource\src\common\scripting\core\maps.cpp(249,11): warning C4244: '=': conversion from 'double' to 'VT', possible loss of data
2> with
2> [
2> VT=float
2> ]
2>C:\Games\doom 2\GZSource\src\common\scripting\core\maps.cpp(470): message : see reference to function template instantiation 'void MapIteratorSetValue<FMapIterator_I32_F32>(I *,double)' being compiled
2> with
2> [
2> I=FMapIterator_I32_F32
2> ]