Duke sound fx quality seems off?

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Trooper11

Duke sound fx quality seems off?

Post by Trooper11 »

Hey, I'm coming from eDuke32 and I really like how the raze renderer looks with palette emulation and original sector lighting. Only problem is the game sounds strange, almost underwater? Any ideas?
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wildweasel
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Re: Duke sound fx quality seems off?

Post by wildweasel »

There's a setting under the Sound Options that filters the sound, which is on by default. Disable this filter and you'll be back to your crispy Duke.
Trooper11

Re: Duke sound fx quality seems off?

Post by Trooper11 »

Figured it out. Had to set OpenAl resampling to Nearest and restart audio. Thanks!
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Graf Zahl
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Re: Duke sound fx quality seems off?

Post by Graf Zahl »

Just out of curiosity, what kind of speakers are you using?
For me the noise being added to the sound mix by the lack of interpolation is unbearable.
Trooper11

Re: Duke sound fx quality seems off?

Post by Trooper11 »

I'm using Koss PortaPro headphones with AutoEQ applied. I guess it's a question of whether you want things to sound scratchy or muffled, I prefer scratchy.
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Graf Zahl
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Re: Duke sound fx quality seems off?

Post by Graf Zahl »

I use a home theatre stereo system. I even hear the recording background hiss on some poorly produced samples with that...
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Re: Duke sound fx quality seems off?

Post by Rachael »

You can try a little compromise and use Cubic. It should soften the blow a little bit but bring the littlest bit of charm out. It still sounds a little muffled but it's nowhere near as bad as muffled as linear sounds.

But fact is fact - the sample rate on that audio is just horrible. Squeezing that much digitized audio into a 20 meg uncompressed archive before mp3 was widely available was not easy.
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Graf Zahl
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Re: Duke sound fx quality seems off?

Post by Graf Zahl »

I know. Many of Dukes sounds are below 8kHz, some even below 6. They could have used ADPCM compression which would have increased their budget sufficiently to do everything at 11 kHz.
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Re: Duke sound fx quality seems off?

Post by Phredreeke »

You could also try Dzierzan's HQ sound pack
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Re: Duke sound fx quality seems off?

Post by NightFright »

There was/is a sound replacement using the sounds from the PSX release, which are all 22kHz. It doesn't seem like a big difference, but there's actually a lot more depth and detail in the sounds. Sadly, not all sounds are available and some are too different from the PC version to use, but the rest is 100% authentic and a solid sound replacement for the base game, like Per Kristian's highres sounds for Doom.
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