I would prefer if it printed an error message instead. Saying the modeldef specified doesn't exist or something.
Load this zscript example for yourself, summon Test, close the console and gzdoom should freeze:
Code: Select all
version "4.9.0"
class Test : Actor
{
States
{
Spawn:
PLAY A -1 NoDelay A_ChangeModel("bogus");
Stop;
}
}