New Member Introductions

If it's not ZDoom, it goes here.
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chunks
Posts: 14
Joined: Tue May 31, 2022 12:58 pm
Graphics Processor: nVidia (Modern GZDoom)
Location: Vancouver, BC, Canada

Re: New Member Introductions

Post by chunks »

Word
I been here long time, just never made an account because I'm big on the lurk and until recently didn't have anything I felt was worth contributing.
But that's changed I suppose, so this is me. I play a shitload of DOOM WADs on my twitch with a degree of regularity: https://twitch.tv/thechunks
I also made some guides on how to(I) set up GZDoom with some popular WADS and whatnot on my youtube channel: https://www.youtube.com/c/ketarel
If anyone has any advice on how I could do either of those two things better, I am always open to constructive criticism. ..and even unconstructive criticism as long as it's funny.
Eh yep, that's about it for now I guess.
Cheers :)
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Renegade4339
Posts: 3
Joined: Fri Nov 05, 2021 6:19 am
Location: Philippines

Re: New Member Introductions

Post by Renegade4339 »

Hi, I am Renegade4339, formerly named as BenitezClanceIV. I have a big interest in modding, particularly Doom and Minecraft (i played Minecraft for nearly a decade now lol). i like magenta :)
Bigbeandotgov
Posts: 2
Joined: Thu Aug 04, 2022 5:30 pm

Re: New Member Introductions

Post by Bigbeandotgov »

Hiya. Im Bigbeandotgov. I mostly spend too much time on weirdo rpg maker 2003 games video editing, and drawing funny shapes in doom builder till it resembles a functional map.
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Takkun
Posts: 1
Joined: Mon Aug 22, 2022 12:16 pm

Re: New Member Introductions

Post by Takkun »

Hey, I'm Takkun. Fell in love with Doom since I played the shareware on my first PC. It felt nearly "illegal" to a then sheltered 12 year old, and a major formative experience. I have a little coding experience, been gaming since the Christmas night my tiny hands picked a SNES controller for the first time, and I'm an amateur writer. Been looking back on the Doom scene on/off through the years but I am looking forward to see how deep the rabbit hole can really take me now. Cheers!
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XK 47
Posts: 3
Joined: Thu Aug 25, 2022 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10

Re: New Member Introductions

Post by XK 47 »

Hello. I am new here. I was introduced to Doom thanks to [very popular gameplay mod that I can't say name of] and doom eternal youtubers saying it was inspired by [very popular gameplay mod that I can't say name of]. After that, I got a shareware version of doom, booted it up in Dosbox, and played a bit. Got to E1M4 before quitting for a while, until I learned how to use sourceports such as LZdoom. Had some fun till I had to delete LZdoom because of it slowing down my laptop due to file size, then after that, reinstalled and played again on Zandronum and GZDoom, Mostly GZDoom because of windowed support until my laptop ran into more problems with ZDoom. It would repeatedly freeze completely if I let loose way too many particles, sprites and puffs. Took a long break before returning in order to try out more mods.
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The Almighty Red
Posts: 3
Joined: Mon Sep 26, 2022 9:13 am
Preferred Pronouns: She/Her
Operating System Version (Optional): Cheese

Re: New Member Introductions

Post by The Almighty Red »

I have returned...
Hello!
I was here years ago, but hadn't logged into my account which I am guessing was purged at some point.
Real life and other things of distraction sort of kept me on hiatus from making DooM stuff for the longest time, but I figured it was time to get back into my hobby of modding.
I've been playing DooM since it basically came out, back on Windows 95, and to me is still one of the most entertaining games I ever played.
I enjoy video games and candy, anime and candy, graphical editing and candy, programming and candy, and writing and candy.
Nice to meet you all again, as well as newcomers I haven't seen before!

P.S.
Quick thanks to Graf for making GZDooM! Your hard work and dedication is much appreciated and has kept this game and community alive and going strong. <3

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