But Graf and I have reached the conclusion in this case, it is not the case.David Ferstat wrote:The problem that I foresee with the majority of your suggestions, Sphagne, is that they're going to require an awful lot of work to implement, and (agreeing with Graf Zahl) I have trouble seeing how they're really going to be useful enough to justify this labour.
-----------------------------------Graf Zahl wrote:More often it will be denied because it requires too much work. That's not the case here (it will most likely be forgotten because I don't expect that the new level format required for this will ever go beyond the planning stage - but this is something where I'd like to be proven wrong.)
Currently I am on the black list and most of my posts here would be answered by Graf in a way that would result in an argue between him, and me, so that nobody else would want to join in and add comments to the suggestion, resulting that the thread would loose all the benefits of a forum.
I thought about the problem and reached a probable solution, and this formula can help others as well:
Well, his posts have some good points in them and not all the answers are bised arguments, and most of them have some degree of common sense in them, as I said before nothing in this world is just 0 and 1.
So I can stick to the good points of his argues and ignore the rest, and treat the thread as if they were not posted at all, and try to change the thread back to normal forum discussion, and continue to comment on the original suggestions.
This way I have not argued with him, and hopefully, it would not result in open war of words between the two sides, and if other people would join in, that would help a lot in changing the atmosphere to normal forum discussion.
So please lets help each other to be able to take full advantage of a feature suggestion forum.
By the way, wildweasel, on the second look, there was nothing covert about your help. You were just wise enough to cut the argument with someone who does not want to see your point.
Dear Graf, there are lots of suggestion threads in this forum, that you have VETOed in the bud, and some of them were useless, so there is no problem there, but some others might have reached to a useful stage, and even some of them might be useless originally, but if you had let them to go on, they might have resulted in another useful idea, who knows.
So please quit VETOing the suggestions it the bud unless it is fully obvious that the thread is useless and would not reach a useful conclusion. Even in such a case, you can let the people around here to play with useless ideas, no harm there.
You can just ignore them, and do not forget that some of these people are a lot younger than yourself, so let the young play around, and the future is in their hands, and these playings around would result in more experiance, not to mention a more lively forum.
If you have some suggestions and arguments to help them around and guide them to the correct path regarding their ideas, then go on, and I do not deny that you have helped them around before, but please do not VETO the threads that are useless in your oppinion, Randy can lock any thread that he wants to, if it gets out of hand.
And correct path for the ideas is not "Find yourself a programmer that would do a job." or "Do it yourself.", because if we wanted to and could do this, we would have not posted the thread in the first place, and what is this forum for?
As for my original suggestion, I have thought about it and reached the conclusion that it can be implemented, even if we do not have a complete change of map format, by just implementing my suggestion about SPECIALS lump.
Has anybody thought about the possibilities *if* those specials and misc. states were to be implemented? I am excited just by thinking about them.
If my other suggestion about separating the Hate Target from Destination Target were to be implemented as well, then wow, by combining the two suggestions together, we could infuse lots of fake artificial intelligence into our dumb monsters, (Via some ACS scripts).
Ask me how, if you like.