[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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KynikossDragonn
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Re: [SPRITES] Spriting Carnival!!

Post by KynikossDragonn »

CherubCorps wrote:Crushed by her own machinery.
to quote Otis from Half-Life: Opposing Force

"Stupid machines! Why don't these ever seem to work!?"
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RKD
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Re: [SPRITES] Spriting Carnival!!

Post by RKD »

CherubCorps wrote:Crusader Queen 2nd phase death.
That looks painful. I wouldn't feel bad for her if your monsters weren't so cute. Damn you, cherub :grumpy:
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DOOMPiter
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Re: [SPRITES] Spriting Carnival!!

Post by DOOMPiter »

CherubCorps wrote:Crusader Queen 2nd phase death. Crushed by her own machinery.
Crusader-Queen-death-smol.gif
[cartoon splat noise]
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DOOMPiter
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Re: [SPRITES] Spriting Carnival!!

Post by DOOMPiter »

Because of the recent attention to Marathon recently, i thought:
"Hey, why not Doom-hand the SMG from Marathon Infinity?"
...And here it is. Man, some people need to give other Marathon weapons some love, not just the WSTE!
marathoninfinity_smg_doomhandedsheet.png
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Lucas Kord
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Re: [SPRITES] Spriting Carnival!!

Post by Lucas Kord »

SSG sprite.
Image
Last edited by Lucas Kord on Tue Jul 05, 2022 5:47 pm, edited 1 time in total.
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Lucas Kord
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Re: [SPRITES] Spriting Carnival!!

Post by Lucas Kord »

Battlefield Hardline coach gun heavily edited by me and some shells i took the time to make.
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DenisBelmondo
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Re: [SPRITES] Spriting Carnival!!

Post by DenisBelmondo »

wow that looks lovely.
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Bjecinst
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Re: [SPRITES] Spriting Carnival!!

Post by Bjecinst »

WOAH!! that looks amazing!! :shock:
is it alright if i use this in my mod? with credit, of course!
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Bjecinst
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Re: [SPRITES] Spriting Carnival!!

Post by Bjecinst »

the elusive... double post of DOOM !!! (not really :lol:)
Image
made a baton for my mod, but yall can use it for w/e security guard or otherwise inspired needs :p
osjclatchford
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Re: [SPRITES] Spriting Carnival!!

Post by osjclatchford »

so as amuscaria is the absolute gent he is I can now release this edit of his wight to the public domain:
Spoiler:
Although intended for use in Major Crisis I too am sharing this with you all as I'd hate for anyone to waste time attempting something already done...
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Angel-Neko_X
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Re: [SPRITES] Spriting Carnival!!

Post by Angel-Neko_X »

RIPS made by Captain J, Edits by myself!
Spoiler:
Negev from CS:GO
Spoiler:
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DOOMPiter
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Re: [SPRITES] Spriting Carnival!!

Post by DOOMPiter »

"It's time to shank thy oppositions and drink tea... And i'm all outta tea, DAMMIT!"
UHDM_CombatKnifeandBoxing.gif
UHDM_CombatKnifeandBoxing.gif (57.9 KiB) Viewed 3255 times
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Xim
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Re: [SPRITES] Spriting Carnival!!

Post by Xim »

Sharing some ZSpecOps sprites I put together for other to also use if they want. Included are d3 grenades, d3 plasma rifle and a UAC tank.
[imgur]https://i.imgur.com/73V1QgJ[/imgur]
Download sprite sets here
Last edited by Xim on Tue Jun 28, 2022 9:49 am, edited 2 times in total.
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bimshwel
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Re: [SPRITES] Spriting Carnival!!

Post by bimshwel »

I try not to bring up quality concerns in here because I am an obsessive compulsive psychopath and this stuff is mostly for fun, but I noticed you included full turn-arounds for two sprites, ZTNKB/C, yet on angle 8 its U A C letters are backwards relative to ZTNKB/C2. I think it would be pretty minor to correct that, since the letters aren't visible on angles 7 and 6, though naturally it would be necessary to create a counterpart angle for the A frame. I like how the tank looks but backwards letters make it seem less than serious.
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Xim
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Re: [SPRITES] Spriting Carnival!!

Post by Xim »

Good eye there bimshwel. Should be fixed now.

edit: the logo needed adjusting, let me know if it's good now. I tend to rush things it seems, lol.
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