Map markers are broken?
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Map markers are broken?
I can't get them to show up and I can't find any options related to them.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49067
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Map markers are broken?
They work. No idea what you did wrong, the report is not really helpful.
Re: Map markers are broken?
They work on the Doom 2 IWAD but are broken in my project.
EDIT 1 - I think I know what happened: I replaced them with blank textures so they wouldn't show up on the status bar..
EDIT 2 - This is a bit of a request: Maybe the gzdoom.pk3 could contain the map marker graphics instead of the current IWAD.
EDIT 1 - I think I know what happened: I replaced them with blank textures so they wouldn't show up on the status bar..
EDIT 2 - This is a bit of a request: Maybe the gzdoom.pk3 could contain the map marker graphics instead of the current IWAD.
Re: Map markers are broken?
Moved to a more appropriate forum. The dev forums are not for project help. Please ensure first that the issues you are experiencing are not related to your own errors, and please use these help forums for that purpose. Thank you.
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- Posts: 4949
- Joined: Sun Nov 14, 2010 12:59 am
Re: Map markers are broken?
You could have your own version of the status bar that removes the parts that use the graphics.SPZ1 wrote:EDIT 1 - I think I know what happened: I replaced them with blank textures so they wouldn't show up on the status bar.
Alternatively, you can [wiki=Automap_options#Mark_font]switch to using fonts instead of graphics[/wiki] to display the markers.