scale texture

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Sin
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scale texture

Post by Sin »

scale texture. There is already, if not else?
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Kirby
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Post by Kirby »

If it is already there, why ask for it?
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Nmn
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Post by Nmn »

Yes, with XWE and Texture lump.
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wildweasel
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Post by wildweasel »

Can you scale textures in real-time with ACS scripts? That could make pulsating walls (a la Marathon) easier.
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Zippy
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Post by Zippy »

wildweasel wrote:Can you scale textures in real-time with ACS scripts? That could make pulsating walls (a la Marathon) easier.
It doesn't look like it. It seems like you can create cheap effects to imitate it, using the TEXTUREx lump though. Bascially, create a texture and then make a bunch of pre-scaled versions of it. Then, in game, have a script rotate through the textures on the desired wall.
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MasterOFDeath
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Post by MasterOFDeath »

An ACS method would be much better, though. Can we have it Randy, plz???
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Sin
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texture scale

Post by Sin »

more precisious - texture stretch, shrink to wal.
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Tormentor667
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Post by Tormentor667 »

wildweasel wrote:Can you scale textures in real-time with ACS scripts? That could make pulsating walls (a la Marathon) easier.
*suggested already*

...this feature would still be very useful!

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