Treasure Tech (NEW 1.2 RELEASE!)

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HyperUltra64
Posts: 14
Joined: Wed Dec 20, 2017 4:36 am

Treasure Tech (NEW 1.2 RELEASE!)

Post by HyperUltra64 »



THIS MOD REQUIRES GZDOOM 4.7.1 OR ABOVE TO WORK!

1.2 RELEASE! BRAND NEW!
- BRAND NEW TUTORIAL STAGE!
- BLOOD RED BUSTER SSG AND DELTA LANCER ENERGY RIFLE ARE IN THE WEAPON ROTATION!
- POP ROCK LAUNCHER COMPLETED UPGRADED BOTH VISUALLY AND FUNCTIONALLY!
- NEW POCKET RELOADING FOR WILD HUNTER
- NEW WEAPON BALANCES AND BUFFS!
- BUG FIXES AND REPAIRED HUD SCALING!
- AND MORE!!!

-WELCOME TO TREASURE TECH-




"What is Treasure Tech? Who is Treasure Tech? Why do they call it Treasure Te-"

Treasure Tech is a Doom Gameplay Mod inspired by the Wario Land franchise, featuring a slew of other elements from arcade games and retro classics.

Play as Chesterfield, more known as Treasure Guy, as he shakes down the forces of hell for their pocket change! Tackle your foes, and throw them into each other!
Collect tons of coins, jewels, strange artifacts, and spend your earnings to power yourself up! Use an array of exotic weapons as you hunt down every last penny on the map!

THIS MOD FEATURES...
-Tackling and Throwing classic Doom Monsters!
-An integrated Shop Menu with a variety of Upgrades to purchase!
-An Exclusive collection of alluring Weapons!
-Over 40 Unique Treasures to find!

Treasure Guy and his Abilities
Spoiler:
AND A WHOLE ARSENAL OF LOVINGLY HAND SPRITED WEAPONS!

Treasure Tech prides itself with having an exotic array of weapons! From your MEGA CLASS Fortune Finder sidearm to the pile bunker/cannon PMB8034, you have quite the dangerous armory at
your disposal! Check the in game manual for more information about each arm!

THE MOD COMES WITH A TUTORIAL, AND A FULL GAME MANUAL INCLUDED!
Tutorial map is intended to be used with Doom2, but will work with Doom1 with some errors.

Much more information is included there! Try both of them out!

THIS MOD IS NOT MEANT TO RUN WITH CUSTOM MONSTERS! RESKINNED ARE OKAY BUT WILL HAVE SOME GRAPHICAL ODDITIES! NOT INTENDED FOR GORE MODS!

BRAND NEW 1.2 VERSION DOWNLOAD LINKS!
DOWNLOAD LINKS
Google Drive
https://drive.google.com/file/d/1J3LZve ... sp=sharing

Drop Box
https://www.dropbox.com/s/d0mzqqhlp631b ... 2.pk3?dl=0

Media Fire
https://www.mediafire.com/file/g5u90hji ... 2.pk3/file

OLD 1.01 VERSION LINKS
Spoiler:
Liked Treasure Tech? Want to throw something my way as gratitude? Completely optional, but-

https://www.patreon.com/hyperultra64

or-

https://ko-fi.com/ultra64

CREDITS
Spoiler:
Last edited by HyperUltra64 on Tue Nov 02, 2021 7:23 pm, edited 8 times in total.
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Combine_Kegan
Posts: 467
Joined: Sun Jan 19, 2014 8:12 am
Location: Hopelessly stuck in the past

Re: Treasure Tech (Work in progress)

Post by Combine_Kegan »



Keep an eye on this one guys, I'm very excited for the release
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Batandy
Posts: 1279
Joined: Tue Jul 19, 2011 2:56 am

Re: Treasure Tech (Work in progress)

Post by Batandy »

I've been following Hyper since the very first iteration of the project and i'm excited for this to come out, don't miss it guys! :D
Jarewill
 
 
Posts: 1805
Joined: Sun Jul 21, 2019 8:54 am

Re: Treasure Tech (Work in progress)

Post by Jarewill »

Woah, this looks really fun to play.
I'll definitely keep my eye out on this one.
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Gollgagh
Posts: 207
Joined: Thu Apr 16, 2015 8:24 am

Re: Treasure Tech (Work in progress)

Post by Gollgagh »

Hell yeah! I've been listening to the whispers of this here and there and getting super hyped.

Looking forward to the release.
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UnbornDecay25
Posts: 128
Joined: Tue Oct 30, 2018 6:51 am

Re: Treasure Tech (Work in progress)

Post by UnbornDecay25 »

Welp, shit, replying just so I can keep my ear to the ground! A Wario Land doom game? Sign me the hell up
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wildweasel
Posts: 21706
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed

Re: Treasure Tech (Work in progress)

Post by wildweasel »

Ah, nice, a forum thread at last. I'm glad you're still working on this and I greatly look forward to the finished result.
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Gorec
Posts: 320
Joined: Tue Feb 09, 2016 9:41 pm
Operating System Version (Optional): Windows 11
Location: )()()()()()()()()()()()(

Re: Treasure Tech (Work in progress)

Post by Gorec »

like the "chest" plate on his body :3:
looks very nice when its done gonna play it
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openroadracer
Posts: 496
Joined: Mon Sep 23, 2019 1:03 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 7 Professional 64-bit SP1
Graphics Processor: ATI/AMD with Vulkan/Metal Support
Location: Doomworld Forums

Re: Treasure Tech (Work in progress)

Post by openroadracer »

Is it just me, or is the Hornet gun supposed to be a Daytona USA reference? :-D
barosans
Posts: 54
Joined: Sun Feb 18, 2018 5:06 am

Re: Treasure Tech (Work in progress)

Post by barosans »

is possible to plays with some monster mods ?
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Gollgagh
Posts: 207
Joined: Thu Apr 16, 2015 8:24 am

Re: Treasure Tech (Work in progress)

Post by Gollgagh »

Also I forgot to mention but the Chibi hudface is absolutely adorable and I love it.
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Ryuhi
Posts: 368
Joined: Tue Feb 21, 2017 11:00 pm

Re: Treasure Tech (Work in progress)

Post by Ryuhi »

Been looking forward to it for a while, can't wait to try it out~
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Scum-head
Posts: 4
Joined: Mon Aug 13, 2018 1:59 am
Location: TX

Re: Treasure Tech (Work in progress)

Post by Scum-head »

I love the Wario Land inspiration! Can't wait to try it out!
CanisLaticanis
Posts: 81
Joined: Thu May 24, 2018 4:04 pm
Graphics Processor: Intel (Modern GZDoom)
Location: Eastern US

Re: Treasure Tech (Work in progress)

Post by CanisLaticanis »

Man I have a ton of nostalgia for Wario Land (4 specifically - it's the reason I got a GBA!). I can't wait for this to be released!
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Wivicer
Posts: 367
Joined: Sat Jul 27, 2013 4:39 pm
Graphics Processor: nVidia (Modern GZDoom)

Re: Treasure Tech (Work in progress)

Post by Wivicer »

Wario Land 3 was my favorite GBC game as a kid. This will scratch the itch.

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