Help: Game Over Sound

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Kreikon
Posts: 9
Joined: Mon Oct 30, 2017 2:19 am

Help: Game Over Sound

Post by Kreikon »

I'm having a bit of trouble with the PlaySound feature in acs.

I want to be able to send a message when the Player dies and also play a game over sound.

Is it possible or no?
Nevander
Posts: 2254
Joined: Mon Jan 06, 2014 11:32 pm

Re: Help: Game Over Sound

Post by Nevander »

It's possible with a DEATH script that does the sound and message, yea.
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Kreikon
Posts: 9
Joined: Mon Oct 30, 2017 2:19 am

Re: Help: Game Over Sound

Post by Kreikon »

Is this correct?

Code: Select all

script 900 DEATH
{	
  PlaySound (0, "METALG3", CHAN_BODY, 1.0, False, ATTN_NONE);
  SetFont("BIGFONT");
  SetHudSize(640,480,1);
  HudMessage(s:"PLAYER IS DEAD"; HUDMSG_TYPEON, 100, CR_WHITE, 320.0, 240.0, 900.0, 0.1, 1.0);
}

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