I noticed that line-type 14 (14: Door_Animated) can be assigned in a UDMF map, however I am attempting to use ACS to set a linet-type at runtime of the map because the map-type is not UDMF.
Using Oblige (ObHack which uses Oblige 0.97) to generate maps, I am able to generate a prefab with a line that has a TID of 5000. But when I try to ACS the line-type it does not appear to change into a fully functional animated door. Is this because the maps in Strife are UDMF?
Code: Select all
script "Set Animated Door" OPEN
{
Door_Animated(5000, 1, 10, 0);
}
I can use the door, but the texture remains where it is, does not animate and I can walk through the texture and then the door automatically closes again with normal sounds, not the sounds I have defined.
Line-type 14 is a "14: S1 Floor Up 32 Change Tex" when I manually set a special to a line in a map after opening the generated WAD using Slade.
Can any advise on this?
Many thanks!