Wed Oct 15, 2003 9:12 am

Hirogen2 wrote:
Enjay wrote:You won't be able to disable decals only on part of a texture (ie where the chains are) so you'll have to live with either a wall that doesn't get decals, or chains that magically move behind bullet holes. Your choice. :)

Heh the purpose of a TC is to reproduce most, including odd behavior. And who says there is not unbreakable-glass before the chains ;)

In that case, turn off decals entirely. ROTT doesn't have any.

Wed Oct 15, 2003 9:26 am

HotWax wrote:ROTT doesn't have any.

Look again, at least bulletholes. (Though missiles do not leave decals)

Wed Oct 15, 2003 11:15 am

Bullet decals were one of the first "cool" things I noticed about ROTT. Ahhh memories... :)

Wed Oct 15, 2003 9:13 pm

Wait. Apogee added features all by themselves? Amazing! Maybe they're not qute as incompetant as I pegged them to be...

That and the sky is falling into Hell which has frozen over because monkies are flying out of Satan's butt.