Gallery of Useless Bumps

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Moderator: GZDoom Developers

DeimosV
Posts: 5
Joined: Wed Sep 30, 2020 7:32 pm
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: Intel (Modern GZDoom)

Re: Shader Tools

Post by DeimosV »

This is a really neat mod but how would I use it for mapping, like having bloom effects on one map and then have the effects change on other maps?
Yeetee
Posts: 16
Joined: Mon Aug 31, 2020 12:34 pm

Re: [Release] Parkour -- v1.1

Post by Yeetee »

Please, MAKE A VERSION WITHOUT THE MODDED WEAPONS
User avatar
Wivicer
Posts: 359
Joined: Sat Jul 27, 2013 4:39 pm
Operating System: Windows 10/8.1/8/201x 64-bit
Graphics Processor: nVidia (Modern GZDoom)
Location: Minnesota

Re: [Release] Parkour -- v1.1

Post by Wivicer »

You could always do it yourself :wink:
User avatar
KSPBaron145
Posts: 25
Joined: Tue Oct 27, 2020 2:30 pm
Operating System: Windows 10/8.1/8/201x 64-bit

Re: Ghosted 2 v2.1.0 - Horror Survival

Post by KSPBaron145 »

THIS IS ULTIMATE SPOOK (even on very easy)

Even on Very Easy Slender sp00kes me. Can you please lower slender`s intensity, so i don`t die so quickly?

-KSPBaron145 ❤️
User avatar
Superdave938
Posts: 111
Joined: Sat Mar 14, 2020 8:37 am
Discord: Super dave 938#5495
Location: Some base on some planet

Re: Wolfenstein 3D TC (Version 3.0)

Post by Superdave938 »

I'm working on a GZDoom patch for this mod
User avatar
Superdave938
Posts: 111
Joined: Sat Mar 14, 2020 8:37 am
Discord: Super dave 938#5495
Location: Some base on some planet

Re: Wolfenstein 3D TC (Version 3.0)

Post by Superdave938 »

I am working on a GZDoom patch for this mod
Yeetee
Posts: 16
Joined: Mon Aug 31, 2020 12:34 pm

Re: Map Generator OBLIGE 0.94

Post by Yeetee »

I use it, but it's unfortunate that when the episode setting is chosen, a new episode isn't made.
rhyrhygogo
Posts: 31
Joined: Sun Sep 06, 2020 8:09 am

Re: [Add-On] Extra Badass Monster Pack for Project MSX [v 1.

Post by rhyrhygogo »

Is this project still being updated
Cornelius Vanderbilt
Posts: 14
Joined: Tue Oct 20, 2020 2:17 pm

Re: [WIP] Yokai Hametsu - Japanese Mythology Monster Mod

Post by Cornelius Vanderbilt »

Hey there, how goes the progress on this mod? I was planning on using it for the JPCP and Final Doomer combo to make it fit more with the overall theme of the wad.
User avatar
Ferretmanjcdenton
Posts: 288
Joined: Mon Mar 09, 2020 5:38 am
Discord: https://discord.gg/hRm8w97
Operating System: Other Linux ARM/PPC/etc
OS Test Version: Yes (Using Development/Testing Version)
Graphics Processor: Not Listed
Location: Germany

Re: [WIP] "Man Is The Warmest Place To Hide"

Post by Ferretmanjcdenton »

Hi there ..
Will there be
Any updates this year ?
TaporGaming
Posts: 128
Joined: Fri Jun 08, 2018 7:24 am
Discord: Tapor#9385
OS Test Version: No (Using Stable Public Version)
Graphics Processor: Not Listed

Re: Just Shapes & Doom (A Doom 2 Music Pack)

Post by TaporGaming »

It's been two years since there is no updates on this mod.
User avatar
Bigbad75
Posts: 22
Joined: Thu Feb 14, 2019 3:49 am
Discord: 2412
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support
Location: The Sea of Thieves

Re: CeeJay's Bad Day!

Post by Bigbad75 »

Can you Resend the Download link
Matrix
Posts: 15
Joined: Sat Nov 23, 2019 12:08 pm

Re: LZDoom 3.87b released

Post by Matrix »

drfrag wrote:The widescreen graphics are already supported in 3.87b but you need to copy game_widescreen_gfx.pk3 from GZDoom, as i said above. Perhaps i should include them in 3.87c.


Will autoloading this PK3 with an older version of GZ/LZDoom work? Or only versions 3.87+?

Also, does it have to be loaded in a specific order if autoloading other additonal PK3 files?
shaodoomkahn
Posts: 43
Joined: Tue Sep 01, 2020 7:48 pm
Discord: shaobrofan#6262
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: Intel (Modern GZDoom)

Re: MeenTC: I.M. Meen in GZDoom (v0.8.5)

Post by shaodoomkahn »

*insert ytp jokes here*
User avatar
Logan MTM
Posts: 677
Joined: Mon Jan 16, 2006 8:53 pm
Location: Rio de Janeiro - Brazil

Re: Option to show unexplored secret lindefs only w/ am_chea

Post by Logan MTM »

Secrets should be secrets. The mapper spend hours making secrets just for some mediocre type iddt.
Really pisses me off

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