Mon Oct 26, 2020 2:46 pm
Please, MAKE A VERSION WITHOUT THE MODDED WEAPONS
Mon Oct 26, 2020 4:05 pm
You could always do it yourself
Tue Oct 27, 2020 2:35 pm
THIS IS ULTIMATE SPOOK (even on very easy)
Even on Very Easy Slender sp00kes me. Can you please lower slender`s intensity, so i don`t die so quickly?
Mon Nov 09, 2020 7:53 am
I'm working on a GZDoom patch for this mod
Mon Nov 09, 2020 9:01 am
I am working on a GZDoom patch for this mod
Sat Nov 14, 2020 12:21 pm
I use it, but it's unfortunate that when the episode setting is chosen, a new episode isn't made.
Sat Dec 05, 2020 2:57 am
Is this project still being updated
Sun Dec 13, 2020 8:15 pm
Hey there, how goes the progress on this mod? I was planning on using it for the JPCP and Final Doomer combo to make it fit more with the overall theme of the wad.
Mon Dec 14, 2020 5:15 pm
Hi there ..
Will there be
Any updates this year ?
Fri Dec 18, 2020 6:55 am
It's been two years since there is no updates on this mod.
Tue Dec 22, 2020 4:09 pm
Can you Resend the Download link
Mon Dec 28, 2020 4:01 am
drfrag wrote:The widescreen graphics are already supported in 3.87b but you need to copy game_widescreen_gfx.pk3 from GZDoom, as i said above. Perhaps i should include them in 3.87c.
Will autoloading this PK3 with an older version of GZ/LZDoom work? Or only versions 3.87+?
Also, does it have to be loaded in a specific order if autoloading other additonal PK3 files?
Mon Dec 28, 2020 11:29 am
*insert ytp jokes here*
Sun Jan 03, 2021 2:40 pm
Secrets should be secrets. The mapper spend hours making secrets just for some mediocre type iddt.
Really pisses me off
Sun Jan 03, 2021 3:18 pm
Logan MTM wrote:Really pisses me off
That's their problem. Don't make it your's.
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