Re: [Release] Parkour -- v1.1

Mon Oct 26, 2020 2:46 pm

Please, MAKE A VERSION WITHOUT THE MODDED WEAPONS

Re: [Release] Parkour -- v1.1

Mon Oct 26, 2020 4:05 pm

You could always do it yourself :wink:

Re: Ghosted 2 v2.1.0 - Horror Survival

Tue Oct 27, 2020 2:35 pm

THIS IS ULTIMATE SPOOK (even on very easy)

Even on Very Easy Slender sp00kes me. Can you please lower slender`s intensity, so i don`t die so quickly?

-KSPBaron145 ❤️

Re: Wolfenstein 3D TC (Version 3.0)

Mon Nov 09, 2020 7:53 am

I'm working on a GZDoom patch for this mod

Re: Wolfenstein 3D TC (Version 3.0)

Mon Nov 09, 2020 9:01 am

I am working on a GZDoom patch for this mod

Re: Map Generator OBLIGE 0.94

Sat Nov 14, 2020 12:21 pm

I use it, but it's unfortunate that when the episode setting is chosen, a new episode isn't made.

Re: [Add-On] Extra Badass Monster Pack for Project MSX [v 1.

Sat Dec 05, 2020 2:57 am

Is this project still being updated

Re: [WIP] Yokai Hametsu - Japanese Mythology Monster Mod

Sun Dec 13, 2020 8:15 pm

Hey there, how goes the progress on this mod? I was planning on using it for the JPCP and Final Doomer combo to make it fit more with the overall theme of the wad.

Re: [WIP] "Man Is The Warmest Place To Hide"

Mon Dec 14, 2020 5:15 pm

Hi there ..
Will there be
Any updates this year ?

Re: Just Shapes & Doom (A Doom 2 Music Pack)

Fri Dec 18, 2020 6:55 am

It's been two years since there is no updates on this mod.

Re: CeeJay's Bad Day!

Tue Dec 22, 2020 4:09 pm

Can you Resend the Download link

Re: LZDoom 3.87b released

Mon Dec 28, 2020 4:01 am

drfrag wrote:The widescreen graphics are already supported in 3.87b but you need to copy game_widescreen_gfx.pk3 from GZDoom, as i said above. Perhaps i should include them in 3.87c.


Will autoloading this PK3 with an older version of GZ/LZDoom work? Or only versions 3.87+?

Also, does it have to be loaded in a specific order if autoloading other additonal PK3 files?

Re: MeenTC: I.M. Meen in GZDoom (v0.8.5)

Mon Dec 28, 2020 11:29 am

*insert ytp jokes here*

Re: Option to show unexplored secret lindefs only w/ am_chea

Sun Jan 03, 2021 2:40 pm

Secrets should be secrets. The mapper spend hours making secrets just for some mediocre type iddt.
Really pisses me off

Re: Option to show unexplored secret lindefs only w/ am_chea

Sun Jan 03, 2021 3:18 pm

Logan MTM wrote:Really pisses me off

That's their problem. Don't make it your's.