Compilation error

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spoiler
Posts: 5
Joined: Sun Jul 12, 2020 10:39 pm

Compilation error

Post by spoiler »

Sorry for my bad English, but I have some troubles with make step. When I run make command compilation stop on Linking CXX executable ../gzdoom.
OS: Archlinux ARMv7
Error log: https://pastebin.com/DSSkbM6c
_mental_
 
 
Posts: 3812
Joined: Sun Aug 07, 2011 4:32 am

Re: Compilation error

Post by _mental_ »

Please post a complete log starting from CMake configure to a new build directory.
spoiler
Posts: 5
Joined: Sun Jul 12, 2020 10:39 pm

Re: Compilation error

Post by spoiler »

_mental_ wrote:Please post a complete log starting from CMake configure to a new build directory.
Delete all files and try again? Or just part from cmake?
_mental_
 
 
Posts: 3812
Joined: Sun Aug 07, 2011 4:32 am

Re: Compilation error

Post by _mental_ »

We need to see logs of fresh CMake configuration and build. If source and build directory are the same during previous CMake generation, it’s easier to delete everything.
spoiler
Posts: 5
Joined: Sun Jul 12, 2020 10:39 pm

Re: Compilation error

Post by spoiler »

It works now. I have a lot of lags and I can't start game, but I try find reason of this. Thanks.
spoiler
Posts: 5
Joined: Sun Jul 12, 2020 10:39 pm

Re: Compilation error

Post by spoiler »

Now I see only this errors: https://pastebin.com/7WrCPZpK and screen with difficult select... Game doesn't starting...
_mental_
 
 
Posts: 3812
Joined: Sun Aug 07, 2011 4:32 am

Re: Compilation error

Post by _mental_ »

It’s a known issue with FluidSynth and libInstPatch. Switch to Timidity++ in sound options.
spoiler
Posts: 5
Joined: Sun Jul 12, 2020 10:39 pm

Re: Compilation error

Post by spoiler »

_mental_ wrote:It’s a known issue with FluidSynth and libInstPatch. Switch to Timidity++ in sound options.
Thanks <3
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