I finally managed to export all language content to a spreadsheet. Here are links to the Google spreadsheet, which contains all texts for both GZDoom and Raze.https://docs.google.com/spreadsheets/d/ ... sp=sharing
My hopes are that there's some interest here to help fill in some gaps.
If you want to contribute, please continue reading.
This Google spreadsheet will serve as the master text list for GZDoom in the future. What gets in here will get into the next release.
Any contributions should be submitted in spreadsheet form and formatted so that they can be easily copied into this master list.
This means, you should download this sheet, and depending on whether you want to complete an existing language or add a new one, either edit the column for your language or add a new one. If you start working on something please post a quick note here.
Alternatively you may ask to get write access to this one. For that, please send me a PM.
Also, please make intermediate submissions of your work if parts are complete so it can be reviewed by other users.
If someone is interested in contributing some graphics work but not actually translating, there are still some characters to be added to the fonts.
Here's a spreadsheet with the current status:https://docs.google.com/spreadsheets/d/ ... sp=sharing
Disregarding Chex Quest's BigFont which is already being worked on, the entries marked red are missing for the current set of languages, and the ones marked orange are missing for languages that are currently being translated. Yellow ones would be an extra, but right now no language requiring these characters has seen any work. All other colors mark characters that won't be needed or are already done.
Last edited by Graf Zahl on Sun Nov 29, 2020 8:37 am, edited 7 times in total.