Mon Mar 02, 2020 2:30 am
Spoiler: Old Description
Spoiler: update 3
Spoiler: update 2
Mon Mar 16, 2020 6:59 am
Fri Mar 27, 2020 8:15 am
Fri Mar 27, 2020 12:45 pm
VGA wrote:Not sure how to load this. After Smooth Doom, right? Also, why are there two downloads?
Tue Mar 31, 2020 11:46 am
Tue Mar 31, 2020 10:10 pm
VGA wrote:I loaded all 7 in the right order and I get stuttering in MAP01 when running into the big cave with the imps. It's the same if I disable Nashgore.
Well, interesting anyway. There's this uncanny valley feeling you get with some sprites, like the Chaingun
Tue Apr 07, 2020 3:28 pm
Tue Apr 07, 2020 10:55 pm
wardo wrote:I was looking for an updated version of Smooth Doom, since it became my favorite mod. I found the motherlode instead. Everything here looks incredible when bundled together, really nice job.
One question: how do I use this double HUD that I'm seeing in the screenshots?
Wed Apr 08, 2020 7:49 pm
Fri Apr 10, 2020 7:40 pm
Sun Apr 12, 2020 4:58 am
Tue Apr 14, 2020 4:01 am
Scuba Steve wrote:Why do the high resolution skyboxes look so janky and blurry ingame? The originals are really sharp, but these look poorly upscaled.
BerserkerNoir wrote:Pretty nice compilation.
Just noticed that the BFG once being fired refills Plasma Ammo in this Smooth Doom Build.
HDDOOM wrote:The bug must be on your end it works fine here. I have made hd black gloves which I could upload provided no one objects, Also any eta on the brightmaps I have been watching and waiting for updates. I've also started converting doom 8x sprite heads to esergan lookin sweet, so far1st zombie is finished took two days . Looking forward to any updates that are made by this project. Keep up the good work
Wed Apr 15, 2020 10:21 pm
Fri Apr 17, 2020 9:17 am
Fri Apr 17, 2020 10:33 pm
Scuba Steve wrote:I wasn't impressed with the Skyboxes, so I worked with phredreek to convert the files... and I had to completely redraw the Doom2 Episode 3 sky. I'm still not particularly happy with it, but it's much clearer than any other attempt... so unless Ezepov wants to return and remake all the skyboxes using the higher quality source materials, this might be the best we can do. The rest are OK, and should be even sharper.