Re: Simple HUD Add-ons [Updated July 2, 2021]

Fri Jul 02, 2021 3:24 pm

Tekish wrote:You'd need to convert an existing font into one that works with the alignment algorithm that LevelInfo/AmmoInfo/PlayerInfo use. It's actually kind of a pain in the ass, and I'm not sure why I chose to do it this way. Unfortunately, it's too late to go and do it better, so for now I've converted the small Doom font to work within this system. It isn't a perfect translation - you'll notice I had to take liberties with a few characters to make them fit - but it's good enough. You can toggle it on in the options.


that's amazing! thank you
edit: just tried it, its perfect! thanks so much

Re: Simple HUD Add-ons [Updated July 2, 2021]

Mon Jul 05, 2021 4:27 pm

I believe I've found a bug in playerinfo. When a gun runs out of reserve ammo I receive a message indicating a divide by zero error and playerinfo disappears (except for keys, I think).
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Re: Simple HUD Add-ons [Updated July 6, 2021]

Tue Jul 06, 2021 11:04 am

Thanks for reporting this. It has been fixed in the latest version.

Re: Simple HUD Add-ons [Updated July 6, 2021]

Fri Jul 09, 2021 3:38 pm

Just got around to redownloading and trying it out. Thank you so much! I use every one of the simple HUD items and love them all

Re: Simple HUD Add-ons [Updated August 19, 2021]

Thu Sep 09, 2021 8:06 pm

Thanks for these excellent Qol addons ,these have been default in most of my loading lists for some time :)

Minor thought , would it be possible to add an option to change the color/thickness of hitmarkers ?

Best regards

Re: Simple HUD Add-ons [Updated September 10, 2021]

Fri Sep 10, 2021 2:08 pm

I've added options to modify the colors of the hit/kill markers in the latest version. Colorization will alter the way they look a bit (for the worse, I feel), but I don't imagine most people will notice. As for anything that changes the style of the hit markers (like thickness), that all needs to be rendered beforehand and offered as a choice. Right now I don't have plans to add more styles, but I may consider implementing a thinner option down the line if I can get it looking half-decent in the engine.

Re: Simple HUD Add-ons [Updated September 10, 2021]

Sat Sep 11, 2021 8:33 pm

Congrats on the new release :)

My favourite addons got even better !

I love how lightweight and elegant crosshairhp is , blends well into mods like Trailblazer and Doom Incarnate

As a long-time TargetSpy user , I must say CHP fits better whith mods/huds that show a lot on the screen , while I use TS for vanilla / closer to vanilla mods (Final Doomer , Supercharge etc)

Do you have any plans for future updates for simple addons ?

Best regards

Re: Simple HUD Add-ons [Updated September 10, 2021]

Sun Sep 12, 2021 11:02 am

Thanks. Aside from the aforementioned thin style for HitMarkers and potential bug fixes/minor changes, I don't have any plans for future updates. I feel that the add-ons are pretty complete at this point.

Re: Simple HUD Add-ons [Updated September 10, 2021]

Fri Oct 01, 2021 11:05 pm

My gratitude for having separate "HitMarkers" and "LevelStats" addons!
Great modifications for nice Doom experience.

Re: Simple HUD Add-ons [Updated September 10, 2021]

Thu Oct 21, 2021 6:27 pm

Awesome Add-Ons you made bro. I was looking for something like this for quite a while. I have a question tho, is there any way to configure ammoinfo to show only owned weapons ammo?

Re: Simple HUD Add-ons [Updated September 10, 2021]

Fri Oct 22, 2021 7:23 am

I'm afraid that isn't an option and I currently have no plans to implement it. Glad you like the add-ons, though.