Sat Dec 10, 2016 12:24 am
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Tue Dec 13, 2016 1:25 pm
How many textures are already finished?hoover1979 wrote:I am accepting any suggestions and/or feedback, to assist in the direction of the project.
Tue Dec 13, 2016 2:21 pm
hoover1979 wrote:The need of 4Gb or more of System RAM, independent of Video RAM. 32bit OS only uses up to 3.72Gb of RAM which leads to crashes with 2k textures, regardless on how much Video RAM. 64bit OS can use between 16-128gb depending on the version.
Tue Dec 13, 2016 4:14 pm
EbonKnight wrote:Man I'm so used to Doom's almost unrecognizable low res textures that it took me a while to figure out what's what haha. Amazing work man, perhaps the only one I didn't really dig was the skull switch, perhaps a different housing or something.. just somehow feels off atm, dunno why really. But yeah, these are absolutely spectacular, especially the tech wall/server stuff, they ACTUALLY LOOK LIKE SERVER CPU's NOW after 23 years lol.
Tue Dec 13, 2016 4:22 pm
theleo_ua wrote:Excellent work! Do you plan release for Doomsday with shinemaps?