[Launcher] Chronos' (G)ZDoom Launcher

Mon May 18, 2015 5:40 am

Requires .NET Framework 4.0
Has errors and bugs and is generally broken. (It's an extremely early alpha, what did you expect?)
Latest Version: Alpha 0.1

Hey everybody.
So, I decided to make a launcher. Yes, this is yet another (G)ZDoom launcher.
Why did I make this? I don't really like ZDL and because I wanted to.

So, here's the feature list:

Latest version: https://www.dropbox.com/s/lmxjc4bpakovuat/Alpha%201.7z?dl=0

GitHub Git Repo: https://github.com/Doom2fan/Chronos-ZDoom-Launcher

Note to mods/forum staff: Sooo... I've seen other launchers here in the Projects forum, so I'm guessing it's the right place to post this... If not, please move this to the correct forum.
Last edited by phantombeta on Thu May 21, 2015 8:57 pm, edited 1 time in total.

Re: [Launcher] Chronos' (G)ZDoom Launcher

Thu May 21, 2015 7:58 pm

I guess its a good start BUT....

It whines about not being able to find default config at start; default action is set to Quit in every error report window

When I click on Save Config, it says Field 'IWADPath' defined on type 'Launcher.Config+PathConfigs' is not a field on the target object which is of type 'Launcher.Config'.

What is "Dis Location"?

When you click PK3 Location, it wants Final_Duel.pk3; Come to think of it, the program itself is called Final Duel Launcher...

Am I suppose to put this in the GZDoom Folder? It don't even have an option to select GZDoom as a Port; Does nothing but spit errors at me when I click on Launch Game, then greys out the box.

All in all, this is somewhat of a great start but it needs so much more, or make it easier to understand how to use it.

Re: [Launcher] Chronos' (G)ZDoom Launcher

Thu May 21, 2015 8:56 pm

Spoiler: Reply to DevilHunter's post. Long-ish