Thu Dec 15, 2016 12:51 am
Devianteist wrote:I realize they're unsupported, but bugs are bugs, and you should know about 'em.
Keep up the great work. Love this frontend.
Thu Dec 15, 2016 3:36 pm
Thu Dec 15, 2016 8:43 pm
Sat Dec 17, 2016 3:29 pm
Mon Dec 19, 2016 5:44 am
VGA wrote:Can you set the working folder to the target process you are launching? Some ports, like Doom Retro, cannot find their ini.
Tue Dec 20, 2016 3:26 am
Tue Apr 04, 2017 9:35 am
Spoiler:
Spoiler:
Wed Apr 05, 2017 4:14 am
Sun Apr 09, 2017 11:09 pm
Mon Apr 10, 2017 4:39 am
Mon Apr 10, 2017 4:46 am
Wiw wrote:Hard links? What's that mean? You think that might be the issue?
Bloodbat wrote:it would be rather helpful if you actually posted useful information like the operating system, the ZDE version and the steps you're taking before that SEGV happens (and maybe the folders where the WADs are, and any other odd quirks like...say...the wads being hard links [yes, they exist under Windows too]).
Mon Apr 10, 2017 5:07 am
Wed Apr 12, 2017 12:51 am
Sat Apr 22, 2017 1:02 am
Tue May 09, 2017 12:05 am
NightFright wrote:I dunno if this suggestion makes sense to all of you, but anyway:
How about splitting the External Files window into two so you have a seperate one only for mods? The first window keeps its functionality so "Read from External Files" still works for iwads. Basically you put every pwad there that has levels. The second window would be meant for gameplay mods.
The idea is to have some kind of order especially when handling many files. For example, I would like to have certain addons like Doom the Way id Did, The Lost Episodes of Doom etc available at all times, but simultaneously I like to have constant access to many mods, e.g. blood fixer for Doom, music packs or Quake weapons for Heretic. Right now, you have to place everything in the same window. This can get confusing and is less convenient when you have addons there you just want to use temporarily among those that are supposed to remain where they are. Having level packs in one window and mods in another would improve the overview quite a bit, at least for me.
(This would also require a new entry in "Default Paths", such as "Default Mods Path" or something similar.)