Cool mods people might have missed.

Wed Jun 10, 2009 1:12 am

We're not robots - we can't find EVERYTHING awesome. So I thought, maybe we can point each other to more obscure cool mods that people seem to have bypassed.

Perkristan's Smoother Weapon Animations (and a DECORATE port)
MarsDoom Preview (YMMV on modern versions of ZDoom, but it should work alright)
Older maps by Daniel
Satanic (WARNING: OBSCENELY HARD!)
Wolfen (by LWM)
Walljumping Minimod
The Final Gathering
Last edited by Kinsie on Tue Jun 16, 2009 9:57 am, edited 1 time in total.

Re: Cool mods people might have missed.

Wed Jun 10, 2009 3:48 am

holy shit dewd. thats friggin awesum! :D

just wait a lil and i might just dig up some other usefull shit for u people :P

Re: Cool mods people might have missed.

Wed Jun 10, 2009 9:45 am

That mod you linked to does'nt seem to work in GZDoom r-324, number 2 and 4 was'nt lit up on the HUD and even then the weapon animations did'nt show up. Bug?

Re: Cool mods people might have missed.

Wed Jun 10, 2009 10:12 am

doomhunter_175 wrote:That mod you linked to does'nt seem to work in GZDoom r-324, number 2 and 4 was'nt lit up on the HUD and even then the weapon animations did'nt show up. Bug?


did you download both the files???

the decorate one and the original?

Re: Cool mods people might have missed.

Wed Jun 10, 2009 12:16 pm

Stickied since I think some people might find this useful. :)

Re: Cool mods people might have missed.

Wed Jun 10, 2009 12:20 pm

Only if it gets filled with mods and not just comments. Therefore I order Kinsie to update his post whenever a cool mod is posted! :twisted:

Re: Cool mods people might have missed.

Wed Jun 10, 2009 12:50 pm

Here's a good ZDoom .wad which rarely ever gets mentioned: Mars Preview. As the name suggests, it's a demo for a larger project, though that sadly never got finished. The .wad doesn't work 100% properly with modern versions of ZDoom, but should still be playable and enjoyable.

Re: Cool mods people might have missed.

Wed Jun 10, 2009 1:11 pm

cool mods bro.

Daniel Maps that i have not yet played online with lotsa people:
http://forums.newdoom.com/showthread.php?t=25149

A sweet map (maybe have a face lift???? hmm hmm hmm??? :D huanted mansion???)
http://www.doomworld.com/idgames/index.php?id=791
and a cool one with sounds (work in doom 1 plz)
http://www.doomworld.com/idgames/index.php?id=8734

Re: Cool mods people might have missed.

Wed Jun 10, 2009 2:34 pm

przndoom wrote:A sweet map (maybe have a face lift???? hmm hmm hmm??? :D huanted mansion???)
http://www.doomworld.com/idgames/index.php?id=791

That's older than me. :mrgreen:

Re: Cool mods people might have missed.

Wed Jun 10, 2009 2:35 pm

Daniel's weapon mods have always been complained about, but I enjoy them.

At least he can map very good. What happened to him, anyway?

Re: Cool mods people might have missed.

Wed Jun 10, 2009 2:47 pm

DavidB1000 wrote:What happened to him, anyway?

He posted here about 2 weeks ago:

viewtopic.php?f=3&t=22192&p=436500#p436500

Re: Cool mods people might have missed.

Wed Jun 10, 2009 2:53 pm

DavidB1000 wrote:Daniel's weapon mods have always been complained about, but I enjoy them.

At least he can map very good. What happened to him, anyway?


IIRC, i once remember that he didn't take the criticisms very well and so he "faded away" for some time.

Re: Cool mods people might have missed.

Wed Jun 10, 2009 5:59 pm

I'll see if I can find something worth notice.

Re: Cool mods people might have missed.

Thu Jun 11, 2009 7:18 am

Satanic gameplay mod. Very hard but one of the most original wads I saw ever.
http://www.doomworld.com/idgames/index.php?id=15618

Re: Cool mods people might have missed.

Thu Jun 11, 2009 12:29 pm

Wolfen MUST be mentioned, even if it is awfully popular at this point. I just can't let people miss out on one of the best Hexen mods out there...