QZDoom - ZDoom with True-Color (Version 1.3.0 released!)

Game Engines like EDGE, LZDoom, QZDoom, ECWolf, and others, go in this forum
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drfrag
Vintage GZDoom Developer
Posts: 3110
Joined: Fri Apr 23, 2004 3:51 am
Discord: drfrag#3555
Github ID: drfrag666
Location: Spain

Re: QZDoom - ZDoom with True-Color (Version 1.3.0 released!)

Post by drfrag »

I've found a problem with the xBRZ enhancements, the memory usage warning stops working as soon as you exit and enter the texture options menu again.
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Rachael
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Discord: Rachael#3767
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Re: QZDoom - ZDoom with True-Color (Version 1.3.0 released!)

Post by Rachael »

This needs to be reported as a bug since this is in master now. I am not sure exactly how that system was designed and I don't know how long it'll take for me to figure that out.
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Rachael
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Joined: Tue Jan 13, 2004 1:31 pm
Discord: Rachael#3767
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Re: QZDoom - ZDoom with True-Color (Version 1.3.0 released!)

Post by Rachael »

The remaining 12 pull requests are ones I am not willing to sign off on.

They aren't bad - I just can't assess the full consequences of accepting them, whether I should or not.

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