Sun Dec 27, 2020 9:23 pm
Problem persists in all maps of the WAD, even on these which don't have any archviles initially.
Some examples of this happening include 32innail (by Eternal) and DBP28 /idgames final build.
I run GzDoom 4.5.0 with no mods at all.
Mon Dec 28, 2020 6:00 am
That means they don't inflict blast damage. Both these 32innail and DBP28 have DEHACKED that mess with the arch-vile's attack frames. Unless they do inflict blast damage in Crispy Doom and PrBoom+, I would not consider this a bug but a deliberate change made by the mod.
Mon Dec 28, 2020 7:26 am
That's the thing. They DO full damage in PrBoom+, that's an unintentional side effect. Didn't check it in Crispy yet though.
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