I apologize in advance, this is probably not going to be fun.
I've been having persistant random crashes on GZDoom on Linux for like a year now, up to and including the current stable 4.4.2. I kept my ear to the ground because I figured my particular configuration was not the easiest to troubleshoot, and it would eventually crop up for someone else. I thought that a VM/JIT fix that happened a couple versions ago was related to mine, but turns out not.
Here is a paste of the most recent one I was able to trigger: https://hastebin.com/zezujufeti
(slightly odd, the log doesn't show the names of half the loaded mods, but they're in the command-line above)
As you can see, my modlist is someone extensive, and yes, it includes Hideous Destructor (again, I'm sorry). I'm not sure HD itself is the cause of the crash. So far as I can tell it's random, and starting the game a hundred times with a typical modlist like this might generate anywhere from no crashes to crashing every single time, which makes it near impossible to determine which mod is the problem. Map and IWAD are irrelevant, many fresh configs hasn't fixed it either. This particular crash happened at the main menu, within about 1/2 second of me pressing a key to make the menu appear. More typically it happens when starting a new game, immediately after the screen wipe. Occasionally it happens on quitting
the game, and very very rarely it happens in the first 30 seconds of gameplay. Sometimes the game crashes to desktop, sometimes it hard-locks and I need to kill the process, and sometimes it freezes for about 5-10 seconds and then crashes to desktop. Console messages are generated, but tend to vary. This time is was "corrupted double-linked list". I haven't seen it happen without
any mods loaded (tried loading plain Doom2 about 50 times with no issue), but again, it's random enough for that to not be surprising.
Please let me know if there's any other information i can provide.