Sprite jumping with "Always" clipping mode

Wed Apr 24, 2019 11:50 pm

Tested with mod Ashes 2063: https://www.dropbox.com/s/t7nhsh5nfccta ... 5.zip?dl=1

1) Run the mod by loading the files in this order: Ashes2063Maps115.wad, Ashes2063Mod115.pk3
2) Summon 'propburningdrum'

With sprite clipping set to "Always", the sprite jumps up on one of the frames.

Inspecting the sprites using SLADE in Ashes2063Maps115.wad file, FCANA0 - FCANC0 doesn't reveal anything strange. They look like they have proper offsets.

The DECORATE lump, also in Ashes2063Maps115.wad, line 1541, doesn't seem to have anything special going on.