[3.7.0 - 3.8pre] Fatal Error on startup w/ SVGHZ3D

Tue Feb 12, 2019 11:50 am

https://www.doomworld.com/idgames/level ... u/sonicg3d

The mod worked with previous versions of GZDoom, but as of 3.7.0 onward it crashes with a Very Fatal Error on startup.
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Re: [3.7.0 - 3.8pre] Fatal Error on startup w/ SVGHZ3D

Wed Feb 13, 2019 8:38 am

A simple test case
Code:
class MyStatusBar : BaseStatusBar
{
    override void Init()
    {
        int amount;
        [amount] = GetAmount("Ammo");
    }
}

It began to crash engine since this commit because of empty ReturnRegs.