[WIP] Happy Time Circus 3

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Major Cooke
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Re: [WIP] Happy Time Circus 3

Post by Major Cooke »

I think it might be spoiler dropping time~.
Spoiler: INFO: Particle Accelerator
JohnnyTheWolf
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Re: [WIP] Happy Time Circus 3

Post by JohnnyTheWolf »

I know I am late to the party and you stated that the project would feature original music, but I thought you could use this as a source of inspiration.

Mega Man Zero 4's "Sleeping Beast" sounds like it would fit a creepy circus setting, even though weirdly enough the game lacks such setting:

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Major Cooke
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Re: [WIP] Happy Time Circus 3

Post by Major Cooke »

That would be perfect for HTC1 & 2 for sure, but HTC3 is taking a much different route. Overall, HTC3 is much less circus-y + unholy, instead focusing more on tech + unholy. Demons under the skin of clowns in a way for some of them. The music with HTC3 is more ambiance-ish instead, very much in the background and taking a back seat, kinda like how ITLURKS2 is during HTC2 (happens after sending Fluffy to Hell).
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Ravick
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Re: [WIP] Happy Time Circus 3

Post by Ravick »

OMG! I totally love both HTC mods! It was amazing news to see a third one being born! :')

It is looking awesome so far! Please, don't stop! :D
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Major Cooke
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Re: [WIP] Happy Time Circus 3

Post by Major Cooke »

The mod is actually near completion. There's just several MASSIVE hurdles to overcome (several levels to complete and such) before it's ready for some serious testing. Stay tuned for trailers sometime, but it'll be a while. Probably a few months for the trailers?

:shrug:
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Major Cooke
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Re: [WIP] Happy Time Circus 3

Post by Major Cooke »

Spoiler: INFO: Super Rocket Launcher
Gez
 
 
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Re: [WIP] Happy Time Circus 3

Post by Gez »

Major Cooke wrote:The alternative firing mode serves as a compliment to the primary
:ugeek: Compliment: praise, flattery. For something that completes, you want complement.
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Re: [WIP] Happy Time Circus 3

Post by Major Cooke »

Bless our weird-ass engrish system for all the shit I never wanted. =B
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goldsteed
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Re: [WIP] Happy Time Circus 3

Post by goldsteed »

will this be finished in time for halloween?
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Major Cooke
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Re: [WIP] Happy Time Circus 3

Post by Major Cooke »

No release date is planned yet. We don't plan them unless we're confident we can make them.
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Unregret
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Re: [WIP] Happy Time Circus 3

Post by Unregret »

I absolutely love this series, best wish to your team.
Please consider cut a huge map with many monster into each smaller sector, similar to what ASHES Afterglow did. We couldn't handle that much lag with old HTC 1/2, due to GZDoom Hardware rendering and other causes I do not know.
Last edited by Unregret on Sat Jan 07, 2023 5:35 am, edited 1 time in total.
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Major Cooke
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Re: [WIP] Happy Time Circus 3

Post by Major Cooke »

HTC1 did fine on its own. HTC2, yeah, sure there was a few problematic areas, but don't worry. HTC3 is going to be much better handled in that regard. The main problem comes down to the BSP rendering if anything.

Hoping Negatronica is alright. Haven't heard from her in a while... Aside from a few things, the project's on hold until I get word from her again.
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Re: [WIP] Happy Time Circus 3

Post by CBM »

I loved the previous 2 so I look forward to trying htc3!
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Major Cooke
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Re: [WIP] Happy Time Circus 3

Post by Major Cooke »

I may do a redux of HTC2 that optimizes a bunch of things and fixes some bugs, as well as add a new arena for the final boss fight. I've already got a clownified version of Dis made. In particular I've been modifying a variant of HTC2 for AEons of Death in particular. But I'd transfer many of the changes over to the redux, just made for any mod.

So far what's changed in my redux:
Spoiler: HTC2 planned redux
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Unregret
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Re: [WIP] Happy Time Circus 3

Post by Unregret »

Major Cooke wrote: Wed Jan 04, 2023 8:13 pm HTC1 did fine on its own. HTC2, yeah, sure there was a few problematic areas, but don't worry. HTC3 is going to be much better handled in that regard. The main problem comes down to the BSP rendering if anything.

Hoping Negatronica is alright. Haven't heard from her in a while... Aside from a few things, the project's on hold until I get word from her again.
Excellent, that would a big relieve for what I encountered with HTC2, lag + stalking huge daisy head = terrible nightmare.
About HTC2, i think it would even better if you can somehow make a weaponless-versions of it, so we can play with newest weapon pack such as Hellrider, a blast indeed!
Last edited by Unregret on Sat Jan 07, 2023 5:41 am, edited 3 times in total.
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