So... This doesn't seem to work.
I just downloaded a dev build and tried it. I can't make it work on a newest dev build. If specified in TEXTURES it produces no visible effect, and if I try to add it via ANIMDEFS (which should be possible according to this https://zdoom.org/wiki/ANIMDEFS#Other), it actually produces an error on startup: notrim isn't recognized.
Should I add a bug report?
Option to not ignore empty canvas area on PNG sprites
Moderator: GZDoom Developers
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- Posts: 936
- Joined: Mon Jul 21, 2008 4:08 am
- Discord: Agent_Ash#4401
- Github ID: jekyllgrim
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- Graphics Processor: nVidia (Modern GZDoom)