GZDoom Crash almost every single time

Tue Nov 13, 2018 6:58 pm

So, to start off, my pc is an atomic toaster, Has Intel HD Graphics, and cannot open the newer GZDoom versions, so i use the vintage version.
But almost every single time i load a new map the game crashes. EVERY. SINGLE. TIME.

It says this:
Code: C0000005 (Access Violation - tried to read address 0000006C)
Address: 7365A6B1


Please help. :cry:

Re: GZDoom Crash almost every single time

Tue Nov 13, 2018 11:03 pm

We need more information. Is there more to the message? Is there a crash report to save? What are the full specs of your computer?

Re: GZDoom Crash almost every single time

Wed Nov 14, 2018 1:16 am

That address looks like it's inside the graphics driver. So there may be a deeper problem.

Re: GZDoom Crash almost every single time

Wed Nov 14, 2018 4:35 am

You could try disabling render buffers ('gl_renderbuffers 0' in the console).

Re: GZDoom Crash almost every single time

Wed Nov 14, 2018 9:40 am

wildweasel wrote:We need more information. Is there more to the message? Is there a crash report to save? What are the full specs of your computer?


My specs:

Windows 8 Pro 64-bit, Intel HD graphics and Intel(R) Celeron(R) CPU B800 @ 1.50GHz (2 CPUs), ~1.5GHz

And yes, there is a report so save
https://pastebin.com/A6WC6Kfr

Re: GZDoom Crash almost every single time

Wed Nov 14, 2018 9:49 am

drfrag wrote:You could try disabling render buffers ('gl_renderbuffers 0' in the console).


Sadly, didn't work.

Re: GZDoom Crash almost every single time

Wed Nov 14, 2018 10:30 am

Graf Zahl wrote:That address looks like it's inside the graphics driver. So there may be a deeper problem.



What do you mean?

Re: GZDoom Crash almost every single time

Wed Nov 14, 2018 1:45 pm

HD Graphics 2000, OpenGL 3.1? I think this is a graphics driver problem.
Do you have the latest driver installed? If so you could try LZDoom and hope it won't crash, if not update your driver.

Re: GZDoom Crash almost every single time

Wed Nov 14, 2018 6:34 pm

I tried using QZDoom and it crashed less, i have updated my drivers recently, though i updated them using the windows function, i will try and update them from the Intel site