x offset parameter for A_SpawnProjectile

Remember, just because you request it, that doesn't mean you'll get it.

Moderator: GZDoom Developers

Marziano872
Posts: 3
Joined: Thu Mar 24, 2022 2:01 pm

x offset parameter for A_SpawnProjectile

Post by Marziano872 »

Hi,

I just propose to add an x offset parameter for A_SpawnProjectile like it already exists for A_SpawnItemEx.

Particularly usefull to avoid conflicts when using hitboxes for monsters.

SImple, but a feature that would improve a lot the flexibility of this function.

thanks

Return to “Feature Suggestions”