I always use these configs:


Even setting to Do not build nodes would be alright,

since GZDoom will build nodes on the fly if they are missing.
The ZDoom WIKI has some articles concerning NODE and REJECT
Moderator: GZDoom Developers
Ordinaryly that message does not appear.Ultimate Freedoomer wrote:Hopefully, this will keep the console from showing an "invalid ACS module" error when running the converted map in-game?
Things move fast. 3.0.0. r3945Kappes Buur wrote:the last UDB version is r3944...
Fast indeedEnjay wrote:Things move fast. 3.0.0. r3945Kappes Buur wrote:the last UDB version is r3944...(a quick fix for an issue in the last update)