Texture is Darker in doom builder!

Fri Nov 26, 2021 7:55 am

Hello, i've just started a new map and one of the textures of a sector is more darker than the rest.

I checked the texture's brightness, and it's 0 just like all the others. What is the problem?
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Re: Texture is Darker in doom builder!

Sat Nov 27, 2021 4:46 am

That is normal for linedefs which run east - west, known as fake contrast.



To have all linedefs shown with the same brightness you can do two things

1. move one vertex so that the linedef is at an angle



2. specify evenlighting in a MAPINFO for that map.