Texture is Darker in doom builder!

Fri Nov 26, 2021 7:55 am

Hello, i've just started a new map and one of the textures of a sector is more darker than the rest.

I checked the texture's brightness, and it's 0 just like all the others. What is the problem?
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Re: Texture is Darker in doom builder!

Sat Nov 27, 2021 4:46 am

That is normal for linedefs which run east - west, known as fake contrast.

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To have all linedefs shown with the same brightness you can do two things

1. move one vertex so that the linedef is at an angle

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2. specify evenlighting in a MAPINFO for that map.