Thu Nov 18, 2021 3:13 am
Thu Nov 18, 2021 3:25 am
Thu Nov 18, 2021 3:36 am
Graf Zahl wrote:Post your map. If something went wrong we need to be able to investigate.
Fri Nov 19, 2021 12:15 am
Spoiler:
Fri Nov 19, 2021 10:00 am
Kappes Buur wrote:Yes, you could use a different texture as in your example Demosbase (Sky5), but then the sky will be a flat image, which would not be a convincing sky.
A better solution would be to use a linespecial 190 for DiHF or UDMF (use the sky image between TX_ markers, or a linespecial 271 for Boom or MBF (use the sky image in Texture1 and PNAMES). This way you could have a different sky for each tagged sector.
Here I use 5 different skiesSpoiler:
Link to map
Whichever format you want to use, the sky image must be tiled properly and be of the correct size, default is 256 x 128 to repeat 4 times for 360°. Or 512 x 128 to repeat twice for 360° or 1024 x128 for 360° as in Plutonia.wad.