Sorry if this is the wrong place to ask, I've been searching online for an answer and somehow nobody has posted a solution to this problem.
I have GZDoom, which I had been using to play HEXEN.
I decided to try Slade (http://slade.mancubus.net/index.php?page=downloads) and made a very basic map following the tutorial they have there, except using hexen instead of doom2 since I already had the hexen wad.
Problem is when I hit run to run a test of the map to GZDoom, it just starts up hexen instead.
No matter what I did, it would just ignore me and act as though I ran GZDoom like normal, running the hexen wad that is in the same directory.
Renaming hexen.wad to something else made it think the wad was missing, which makes me think gzdoom startup is just ignoring anything that isn't searching for the basic .wads in it's specified paths. Worse, renaming the custom wad I had to HEXEN.WAD and putting it where the real one was doesn't work either.
This seems like a pretty basic thing to be not working, and if something special needs to be done i'm very suprised nobody online seems to have had this problem other than me.
What do i do?
How do i get gzdoom to run a test wad from SLADE?
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- Posts: 4007
- Joined: Thu Jul 17, 2003 12:19 am
- Location: British Columbia, Canada
Re: How do i get gzdoom to run a test wad from SLADE?
Load a Hexen pwad into Slade3, for example Chuxen.wad, and make sure to set the Base Resource and Palette to HEXEN and highlight a map lump
1. open a map by selecting Archive > Map Editor and selecting MAPxx or doubleclicking on the MAPxx lump
or
2. run the map by bypassing the map editor
Spoiler:From there you can, by clicking Run,
1. open a map by selecting Archive > Map Editor and selecting MAPxx or doubleclicking on the MAPxx lump
Spoiler:click on Open Map
Spoiler:and run the map
or
2. run the map by bypassing the map editor
Spoiler:selecting the version of GZDoom you want to use and click on Run
Spoiler:
Re: How do i get gzdoom to run a test wad from SLADE?
I did what you said and it worked, then i started experimenting.
So i think i figured out what the problem I'm having is.
It only loads maps named map01
If i make any other map and try to test it, it just loads the first level of hexen. If I hit run while on the map editor of a map I named map01, then it loads correctly.
Is this normal?
So i think i figured out what the problem I'm having is.
It only loads maps named map01
If i make any other map and try to test it, it just loads the first level of hexen. If I hit run while on the map editor of a map I named map01, then it loads correctly.
Is this normal?
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- Posts: 4007
- Joined: Thu Jul 17, 2003 12:19 am
- Location: British Columbia, Canada
Re: How do i get gzdoom to run a test wad from SLADE?
Have a look at http://slade.mancubus.net/index.php?pag ... Run-Dialog
It appears that the wild card parameters no longer work in the latest Slade3 (slade_3.2.0_b2), so that now one has to specify the map number for the lump editor, for example, again with Chuxen.wad
It appears that the wild card parameters no longer work in the latest Slade3 (slade_3.2.0_b2), so that now one has to specify the map number for the lump editor, for example, again with Chuxen.wad
Spoiler:I'm not 100% sure about all the parameters but give that a try, it worked for me.