
I'm now trying to fill it with monsters and it just feels... off? Like it's too full and too empty at the same time. Also when I include more than one kind of mob, they seem to start in fighting almost instantly.
I've done a bunch of reading and seen a lot of things about making it so it doesn't feel like monsters are just waiting for you, but I can't seem to not do that. Any ideas or advice?
Here's a screencap of one of the larger encounters on my map as an example. It's a courtyard with a raised wall (think like a castle battlement) at the back. The player enters and exits following the arrows I've drawn on.
