dynamic player starts

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CBM
Posts: 373
Joined: Wed Oct 09, 2019 3:39 am
Graphics Processor: nVidia with Vulkan support
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dynamic player starts

Post by CBM »

Lets say I do a map for a space crusade mission...

Imperial fists, ultra marines and bloodangels

...each have their own starting area

Lets say I do 3 playerclasses....
...Imperial fists, ultra marines and bloodangels

Is there and easy way to say make sure that playerstart 1-8 is selected according to class in each level?

Ie.

Bloodangels begin the map on the left side and ultra marines on the right ... so if the player selects ultra marine player class he should use playerstart1_ultra, if bloodangel use playerstart1_blood etc...


How to do this?
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