Here's my custom actor in DECORATE:
Code: Select all
ACTOR InfoMarker 10000
{
Radius 32
Height 64
+NOGRAVITY
+NOBLOCKMAP
+NOLIFTDROP
+NOTARGET
+DONTMORPH
+DONTSQUASH
+NOTELEOTHER
+FLOATBOB
+NONSHOOTABLE
States
{
Spawn:
ARRW A 4 Bright
Loop
}
}
Code: Select all
namespace = "ZDoom";
include = "SCRIPT00";
conversation
{
actor = "InfoMarker";
page
{
name = "Console log";
dialog = "adsjir8gh0ygh";
}
}