1. Is it possible to make actors bounce on sky? And what's the point of DONTBOUNCEONSKY when it already doesn't do that?
2. Can I change the volume of BounceSound? Maybe base the volume on the velocity it hits the ground with even?
3. How exactly does BOUNCEAUTOOFFFLOORONLY work?
This is what I got so far:
Code: Select all
ACTOR Boulder
{
Radius 50
Height 100
Speed 65
Gravity 0.8
BounceFactor 0.8
Damage 200
PROJECTILE
BounceSound "cyber/hoof"
DeathSound "weapons/rocklx"
+BOUNCEAUTOOFFFLOORONLY
+ALLOWBOUNCEONACTORS
+BOUNCEONWALLS
+BOUNCEONFLOORS
+BOUNCEONCEILINGS
+CANBOUNCEWATER
+RIPPER
-NOGRAVITY
States
{
Spawn:
BOLD ABCDABCDABCDABCDABCDABCDABCDABCDABCD 5
goto Death
Death:
TNT1 A 0 A_Scream
stop
}
}