Have you heard Doom/Quake sound FX in other media?
- Oberron
- Posts: 1048
- Joined: Sun Aug 02, 2015 1:20 am
- Graphics Processor: ATI/AMD (Modern GZDoom)
- Location: Czech Republic
- Contact:
Re: Have you heard Doom/Quake sound FX in other media?
whoops, sorry for bump.
Quake 2's enemy rocket sound is from a Universal sound FX library. Example at 1:01
Quake 2's enemy rocket sound is from a Universal sound FX library. Example at 1:01
- adamaH_oriH
- Posts: 327
- Joined: Thu Jul 23, 2015 8:10 am
- Location: Mars Base
Re: Have you heard Doom/Quake sound FX in other media?
DSBOSPIT is heard in street outlaws when the cars pass by or so.
- Oberron
- Posts: 1048
- Joined: Sun Aug 02, 2015 1:20 am
- Graphics Processor: ATI/AMD (Modern GZDoom)
- Location: Czech Republic
- Contact:
Re: Have you heard Doom/Quake sound FX in other media?
Probably the most overused fireball sound effect ever.
- Marisa the Magician
- Posts: 3886
- Joined: Fri Feb 08, 2008 9:15 am
- Preferred Pronouns: She/Her
- Operating System Version (Optional): (btw I use) Arch
- Graphics Processor: nVidia with Vulkan support
- Location: Vigo, Galicia
- Contact:
Re: Have you heard Doom/Quake sound FX in other media?
If someone hasn't mentioned it already, some elevators in Dark Souls 3 have the Quake 1 metal lift sound mixed in. I'd get a video of it but I just uninstalled the game.
- SuperSomariDX
- Posts: 185
- Joined: Tue Jul 01, 2014 10:44 am
- Location: Stuck in Illbleed once more.
Re: Have you heard Doom/Quake sound FX in other media?
One of Quake 1's teleport sounds used in Super Mario 64. Specifically in game for sm64 being (enter level (mostly any level entrance requiring you to fall down a hole, and exit painting) Said sound was also used years back on the older Nick.com website interfaces.
Re: Have you heard Doom/Quake sound FX in other media?
is also used in Heroes 2SuperSomariDX wrote:One of Quake 1's teleport sounds
- Oberron
- Posts: 1048
- Joined: Sun Aug 02, 2015 1:20 am
- Graphics Processor: ATI/AMD (Modern GZDoom)
- Location: Czech Republic
- Contact:
Re: Have you heard Doom/Quake sound FX in other media?
Okay, sorry for bumping but has someone heard screams from Dungeon Keeper (yes, this topic is not only Doom or Quake related but whatever)? (It's those that begin in 'Torture X", as X refers to the number what sound is being used)
- Oberron
- Posts: 1048
- Joined: Sun Aug 02, 2015 1:20 am
- Graphics Processor: ATI/AMD (Modern GZDoom)
- Location: Czech Republic
- Contact:
Re: Have you heard Doom/Quake sound FX in other media?
BUMP:
Doom's weapon pickup sound is heard in True Lies on the Megadrive and SNES, as well as Earthworm Jim 2.
Doom's weapon pickup sound is heard in True Lies on the Megadrive and SNES, as well as Earthworm Jim 2.
- Oberron
- Posts: 1048
- Joined: Sun Aug 02, 2015 1:20 am
- Graphics Processor: ATI/AMD (Modern GZDoom)
- Location: Czech Republic
- Contact:
Re: Have you heard Doom/Quake sound FX in other media?
Yet another bump: Doom's explosion sound is also in the Playstation game Wipeout as well.
Re: Have you heard Doom/Quake sound FX in other media?
New addition:
The Henry Stickmin game Stealing the Diamond. Choose "Bust in", and when you're at the diamond, select "Basket". The scooter will sprout a basket with the Doom 2 elevator sound.
The Henry Stickmin game Completing the Mission. Select the game mode "Rapidly Promoted Executive" along with "Presumed Dead". At the beginning after the paradrop, select "Abuse physics engine" as an option. The rock's sound is actually from Doom 3, namely, those spiky pods' sound near Vagary when you punch them.
The Henry Stickmin game Stealing the Diamond. Choose "Bust in", and when you're at the diamond, select "Basket". The scooter will sprout a basket with the Doom 2 elevator sound.
The Henry Stickmin game Completing the Mission. Select the game mode "Rapidly Promoted Executive" along with "Presumed Dead". At the beginning after the paradrop, select "Abuse physics engine" as an option. The rock's sound is actually from Doom 3, namely, those spiky pods' sound near Vagary when you punch them.
- wildweasel
- Posts: 21706
- Joined: Tue Jul 15, 2003 7:33 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): A lot of them
- Graphics Processor: Not Listed
- Contact:
Re: Have you heard Doom/Quake sound FX in other media?
I've thought this over for a solid week, but I feel like the combination of this thread having been untouched for over 5 years, plus the fact that there's already a pretty comprehensive wiki article about it (more or less):
...drives me to a decision that perhaps this thread isn't really all that useful now.merlin86 wrote:If you are curious: http://tvtropes.org/pmwiki/pmwiki.php/Main/DoomDoors