DSDA introduced some sector properties to make life easier without ACS. For example: frictionfactor, yscrollfloor, scrollfloormode.
A pleasant surprise is that these work in GZDoom.
Three questions:
- What are the thoughts on updating the wiki to include all the compatible properties and sourceport they originated from? While my opening example is for sectors, this would include properties for all UDMF entity types.
- Can someone point me to the source code that does parse the properties? I may take a swing at updating the Wiki myself.
- Since GZDoom still honours the scrolling and friction properties without caring if namespace is "zdoom", does that mean that namespaces are not meant to imply rejecting features from another sourceport? They have nothing to do with features, per se?
Possibly related: UDMF features from latest DSDA release
-Steve