Is there any way to just replace the sprites used instead of copying the entire Actor? I have searched for a solution but cannot seem to find one.
Example I would like to replace "AAAA" to "BBBB" without copying the entire actor. Some kind of magic #REPLACE operation
Code: Select all
class Actor1: Actor
{
Default
{
}
States
{
Spawn:
AAAA ABCDEFGH 4();
Loop;
}