GZDoom Vulkan crashes on start up with a fatal error.

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UnBeatWater
Posts: 15
Joined: Tue Feb 21, 2023 12:16 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Debian 12
Graphics Processor: nVidia with Vulkan support

GZDoom Vulkan crashes on start up with a fatal error.

Post by UnBeatWater »

This only started happening recently (so I assume it's because of me upgrading my system).
So, I guess I'll just give some background on my system:
  • GPU: NVIDIA GeForce GTX 1650
  • Driver version: 535.183.01
  • Vulkan version: 1.3.242
  • OS: Debian 12
  • GZDoom version: g4.12.2
I hope that's about all I need to say.

So, I now get this error message when trying to boot up GZDoom with Vulkan renderer and it also happens with VKDoom:
Fatal error
Could not create pipeline cache: out of device memory
The game works fine if I use the OpenGL renderer.
dpJudas
 
 
Posts: 3109
Joined: Sat May 28, 2016 1:01 pm

Re: GZDoom Vulkan crashes on start up with a fatal error.

Post by dpJudas »

What a weird error. Try delete the .zdpc files in %localappdata%\zdoom\cache (Windows) or $HOME/.config/zdoom/cache (Linux) and see if that fixes it.
UnBeatWater
Posts: 15
Joined: Tue Feb 21, 2023 12:16 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Debian 12
Graphics Processor: nVidia with Vulkan support

Re: GZDoom Vulkan crashes on start up with a fatal error.

Post by UnBeatWater »

dpJudas wrote: Wed Aug 28, 2024 4:27 pm What a weird error. Try delete the .zdpc files in %localappdata%\zdoom\cache (Windows) or $HOME/.config/zdoom/cache (Linux) and see if that fixes it.
That seems to have fixed it! Thanks!

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