Remove 3D floors

Moderator: GZDoom Developers

ldsmvapo

Remove 3D floors

Post by ldsmvapo »

Would it be possible to remove a 3D floor? Maybe with ZScript somehow? I'm asking because of performance reasons. As if I could program some 3D floors to remove themselves when they go below the sector floor or above the sector ceiling.
Professor Hastig
Posts: 255
Joined: Mon Jan 09, 2023 2:02 am
Graphics Processor: nVidia (Modern GZDoom)

Re: Remove 3D floors

Post by Professor Hastig »

No, 3D floors are static entities in the map. You can hide them but not remove them.

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