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Actor flags debug cheat/tool?

Posted: Sun Jun 16, 2024 10:19 am
by Hipshot
(Please move this to where it belongs moderators, cause I'm not sure.)

I wonder if anyone have created some sort of actor debug tool or something, where maybe you can see the flags over the head of the enemy or so? I use all sorts of ways to try and debug my actors, with changing sprites and whatnot, but sometimes this is a bit too intricate to do, too nested.

Or if such a tool does not exist, how does power users usually go about debugging these matters, just by experience - trusting the system?

Re: Actor flags debug cheat/tool?

Posted: Sun Jun 16, 2024 10:45 am
by Kzer-Za
You can try console command "info". When you are aiming at an actor (i.e. it is in your crosshair), summon the console end enter "info". It gives you a lot of information about the said actor. Also you can add a binding to your autoexec.cfg, e.g:

Code: Select all

bind i "info"
Then you can just press "i" when aiming at an actor and then look into the console.

Re: Actor flags debug cheat/tool?

Posted: Sun Jun 16, 2024 11:24 am
by Hipshot
Great, just was I was looking for. Is it possible to bind the same button to two commands? Like Pause and Info, or maybe info+lower console?

Re: Actor flags debug cheat/tool?

Posted: Sun Jun 16, 2024 11:45 am
by Hipshot
Solved it with an alias in the ini:

Name=kanelbulle
Command=clear;info;wait 5;toggleconsole

Alt=kanelbulle

Re: Actor flags debug cheat/tool?

Posted: Sun Jun 16, 2024 5:28 pm
by Proydoha
While I haven't used it myself ZChecker might be the tool you're looking for: viewtopic.php?t=78688