Aliens: Thedus Beta Release

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morse2179
Posts: 5
Joined: Sun Dec 24, 2023 12:33 pm

Aliens: Thedus Beta Release

Post by morse2179 »

===================================ALIENS: THEDUS=======================================




Set in the year 2184 after the events of Alien 3, the planet Thedus a once thriving mining colony now a cargo/personal wayward hub for those traveling to the outer rim territories, has been infested by our favorite Xenomorphs.


Download: https://www.moddb.com/games/doom-ii/dow ... ns-thedus4





One map for Kontra Kommando and Payload's Alien Trilogy TC using the class/map system invented by Payload.





HOW TO PLAY: GZDoom with Doom 2 iwad.

You must load both the pk3 file ALIENS_THEDUS_TC and THEDUS_MAP_BETA 1.0 together.

Make sure to load the pk3 file before the wad.

Tested with latest version of GZDoom v4.11.3

All Difficulties available.



For those not familiar with Aliens:Eradiaction, this map contains a class system that has unique enemies, side missions, items, weapons, and map layouts for each of the four classes very similar to Payload's original map set.



COLONIST: Pistol start, exploring the map really helps this class as he is the weakest. Also has access to traps,environmental hazards and

friendly colonist. Facehuggers kill you instantly.



MERC: Starts out with full arsenal and is the ultimate James Cameron Aliens experience. Pillage and plunder the planets facilities while trying to get off the planet. Facehuggers will also kill you instantly.



WEYLAND-YUTANI COMMANDO: Corporate soldier, you are tasked with cleaning up the infestation and silencing any humans who have seen the aliens. Flamethrower, drones and your white armored ape suit will protect you from facehuggers.



COMBAT SYNTHETIC: Another corporate solider, artificial and armed with a smartgun from the start. Facehuggers cannot impregnate you.









KNOWN ISSUE: The Merc class intel locations(Merc Objective to activate sentry guns) on the minimap dont always spawn, will try to fix this

for RC1.




Screenshots
Spoiler:
Last edited by morse2179 on Sun Jan 14, 2024 6:27 pm, edited 2 times in total.
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PulseRifleFun
Posts: 35
Joined: Tue May 30, 2017 7:53 am
Location: Fighting evil

Re: Aliens: Thedus Beta Release

Post by PulseRifleFun »

Nice, made my first run as a WY operator so far! Worthy successor to Aliens Eradication! :D
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PulseRifleFun
Posts: 35
Joined: Tue May 30, 2017 7:53 am
Location: Fighting evil

Re: Aliens: Thedus Beta Release

Post by PulseRifleFun »

Got around to playing the other classes last week, great stuff! I'd love to see this spun into a new campaign!
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morse2179
Posts: 5
Joined: Sun Dec 24, 2023 12:33 pm

Re: Aliens: Thedus Beta Release

Post by morse2179 »

PulseRifleFun wrote: Mon Jan 29, 2024 10:36 pm Got around to playing the other classes last week, great stuff! I'd love to see this spun into a new campaign!


I do have a second map in production, which is almost done, as well as three or four more ideas I'd like to develop. :D

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