I actually first encountered this problem in 4.8.2, but I updated to 4.10.0 and the problem still remains.
Some hardware basics: Ryzen 9 5900X, GeForce 1080, Windows 10. In short, a PC that has no problem running GZDoom, or the Vulkan renderer.
I encountered the crash while using a mod (Guns Bonzai, to be exact), but I tried disabling the mod and the crash still happens. Switching to the OpenGL renderer, however, does NOT crash the game when the invisibility sphere is picked up; the game continues as expected.
Here's the crash report, in case that does anything useful.
Picking up Invisibility Sphere in Doom crashes GZDoom while using Vulkan Renderer (4.10.0)
Moderator: GZDoom Developers
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Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
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- Posts: 66
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- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
Picking up Invisibility Sphere in Doom crashes GZDoom while using Vulkan Renderer (4.10.0)
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- Posts: 66
- Joined: Fri Nov 21, 2014 5:35 pm
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
Re: Picking up Invisibility Sphere in Doom crashes GZDoom while using Vulkan Renderer (4.10.0)
Possibly PEBCAK - I had a two year-old GPU driver for my 1080 (457.51 - Dec. 02, 2020); upgraded to the latest driver and the problem seems to have stopped.
Could also have been I hadn't rebooted my PC in some time.
Could also have been I hadn't rebooted my PC in some time.