
Weapons problem
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
- MrBlaskovitz
- Posts: 14
- Joined: Tue Apr 20, 2021 5:31 am
- Graphics Processor: nVidia with Vulkan support
Weapons problem
So, While I was testing out my WAD I found out that you keep the Weapons from the previous level, Is there any way that I can prevent that from happening in my WAD? 

- ramon.dexter
- Posts: 1562
- Joined: Tue Oct 20, 2015 12:50 pm
- Graphics Processor: nVidia with Vulkan support
- Location: Kozolupy, Bohemia
Re: Weapons problem
Zdoom wiki is yout great friend.
https://zdoom.org/wiki/MAPINFO/Map_definition
For this case, it's 'ResetInventory' flag/property.
https://zdoom.org/wiki/MAPINFO/Map_definition
For this case, it's 'ResetInventory' flag/property.
- MrBlaskovitz
- Posts: 14
- Joined: Tue Apr 20, 2021 5:31 am
- Graphics Processor: nVidia with Vulkan support
Re: Weapons problem
thank you but, how can add this command myself and save it so people playing the WAD don't have to put it in?ramon.dexter wrote:Zdoom wiki is yout great friend.
https://zdoom.org/wiki/MAPINFO/Map_definition
For this case, it's 'ResetInventory' flag/property.
Re: Weapons problem
It's something that you add to the MAPINFO lump - the same lump that I mentioned when you asked about the name of music files. So, if you are making a MAPINFO for the music definitions of your maps, then you can add this command to your map definitions too.
The page that ramon.dexter linked to shows how to write a map definition, explains what all the various options are and has some examples at the bottom.
The page that ramon.dexter linked to shows how to write a map definition, explains what all the various options are and has some examples at the bottom.
- MrBlaskovitz
- Posts: 14
- Joined: Tue Apr 20, 2021 5:31 am
- Graphics Processor: nVidia with Vulkan support
Re: Weapons problem
aight, bout' to do some workEnjay wrote:It's something that you add to the MAPINFO lump - the same lump that I mentioned when you asked about the name of music files. So, if you are making a MAPINFO for the music definitions of your maps, then you can add this command to your map definitions too.
The page that ramon.dexter linked to shows how to write a map definition, explains what all the various options are and has some examples at the bottom.