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how do i load VOC and tiles and various others in raze?
Posted: Mon Mar 21, 2022 3:25 am
by haruko haruhara
these kinda work in BuildGDX RR one but in raze you have to put them in the source port folder but you can't add a another level with the same files in the same folder but when you load the level there is missing textures i don't know if i tried the RR main folder in GoG Games folder in my E; drive but i wonder how to load mods for RR if there is any
if anyone knows what i mean and how to fix this if so i don't have to use BuildGDX
btw one bug i notice in raze port one level from jonhunt page if you go in a room in that map it will spawn loads of gibs for no reason and it drop (frame rate aka lag) similar to futur war invasion skulltag wad for doom 2
but thats all i need to point out but the level works fine in BuildGDX
if anyone knows thanks!
Re: how do i load VOC and tiles and various others in raze?
Posted: Mon Mar 21, 2022 3:39 am
by Graf Zahl
Right now the best option would be to zip the contents for each separate level and drag&drop them onto Raze.exe.
We really need a better GUI frontend but someone needs to program it...

Re: how do i load VOC and tiles and various others in raze?
Posted: Mon Mar 21, 2022 4:05 am
by haruko haruhara
Graf Zahl wrote:Right now the best option would be to zip the contents for each separate level and drag&drop them onto Raze.exe.
We really need a better GUI frontend but someone needs to program it...

thank you so much the Express level did not do the stupid thing again thanks a ton!
tbh i thought this port did not have compatibility for these old levels for 3 days or more.
Re: how do i load VOC and tiles and various others in raze?
Posted: Mon Mar 21, 2022 4:11 am
by Graf Zahl
What levels are you talking about? I'd like to have a look myself.
Re: how do i load VOC and tiles and various others in raze?
Posted: Mon Mar 21, 2022 4:19 am
by haruko haruhara
Graf Zahl wrote:What levels are you talking about? I'd like to have a look myself.
well they are fine for now i will let you know if they are having issues i been getting them from here.
i love this site too i will play the NAM And world war Gi and Shadow warrior and various other ones too once i finish whats left of RR and expansions levels too
http://www.jonhunt.com/redneck/
and as a side note these are the same pretty much not sure if there is any new ones but here
http://www.r-t-c-m.com/knowledge-base/d ... neck-maps/
Re: how do i load VOC and tiles and various others in raze?
Posted: Mon Mar 21, 2022 5:51 am
by Graf Zahl
Most of the files on that site can be loaded as-is, the main problem is that there is no good way to autoload the .con files, so you may have to resort to the command line and load them with 'raze -file zipped.zip -con confile.con', if they need a .con file.
Re: how do i load VOC and tiles and various others in raze?
Posted: Mon Mar 21, 2022 7:13 am
by haruko haruhara
Hey Graf i found a another issue this map called COALMINE crashes Raze this level came from "so you wanna be a redneck" shovelware disc
i will edit the post if there is more that have the same issue
Crosswak.map
Luxary.map
Nterprize.map
the disc comes with tiles023.ART but thats already in the raze folder.
Re: how do i load VOC and tiles and various others in raze?
Posted: Mon Mar 21, 2022 7:28 am
by Graf Zahl
You'll have to post a link to the map - I don't have it and it's not on Jon Hunt's website.
Re: how do i load VOC and tiles and various others in raze?
Posted: Mon Mar 21, 2022 7:39 am
by haruko haruhara
they are in the zip called single player collection i think but since its just these 4 you can have a look.
https://www.mediafire.com/file/kv6vo7la ... s.zip/file
Re: how do i load VOC and tiles and various others in raze?
Posted: Mon Mar 21, 2022 8:21 am
by Graf Zahl
No crash for me with any, but these maps are utter trash with no redeeming value whatsoever.
Re: how do i load VOC and tiles and various others in raze?
Posted: Mon Mar 21, 2022 9:05 am
by haruko haruhara
Graf Zahl wrote:No crash for me with any, but these maps are utter trash with no redeeming value whatsoever.
i can agree on that fact i been play testing them to make a compile of the best levels so far maybe its just i am loading every file from these maps at once who knows